Rpg design forum Threads 3. Feb 11, 2004 · Forums. Sep 9, 2024 · Game design theory and criticism go hand in hand. Threads 1. Posts: 8,749 Topics: 691 4 days ago · For discussion of game logs, as well as the design and development of new games, mechanics, and settings. It usually revolves around either a particular setting I have in mind, or a particular play-style. 3K Messages Feb 11, 2004 · Forums. In Defence of Wounds Dot; Nov 1, 2024; Replies 40 Views 2,568. Let me know if these problems are also things you've run across at your table, if I've missed anything important, and what you think of the pillars. General discussion about the roleplaying industry and where it's going, and other tabletop RPG topics. E. RPG Developers. I even have a design your own weapon area so you could make the bill hook and give it a bonus to trip - as I didn't make a bill hook for the game - thus doing exactly what you describe. And in a little bit, I'll sketch out a tactical action science-fantasy RPG using this system. RPGnet Roleplaying . This forum is for practical design and actual play, not for theory. Feb 28, 2017 · I came to an idea of creating a Discord group for Table-Top RPG Design, mainly for collaborative brainstorming, real-time feedback, or just general chatter when you're not feeling like creating a new thread (Maybe for other things; suggestions are welcome). Jan 22, 2025. Eudaemonic. Threads Your one stop source for RPG design, development, and modding discussions I think almost all logistical things, including encumbrance and supply, are potential black holes. Sep 10, 2024 · A design black hole is something that will suck up your energy and take up lots of page space for little benefit – if you let it. They are: Seductive : They feel like they should be solvable if you add just one more rule for just one more edge case Dec 6, 2021 · Here are some problems that I see, and my proposed design solutions as 10 pillars. 7K Messages 140. Nov 7, 2005 · For those who do not know, object-oriented programming treats everything as an object. Posts: 46,077 Your forum for all your RPG needs. Feb 28, 2017 · Hello everyone :) I came to an idea of creating a Discord group for Table-Top RPG Design, mainly for collaborative brainstorming, real-time feedback, or just general chatter when you're not feeling like creating a new thread (Maybe for other things; suggestions are welcome). 6K. These days, I always start my RPG design documents with a set of concepts/design goals. Click to expand Nothing there has to be thematic or "narratives"; an Apocalypse World front is more often than not just a way of organizing the likely outcomes based on your personal judgement. So I'm interested Feb 12, 2012 · Mythras forum for d100 RPG from the Design Mechanism. Feb 25, 2016 · In my Age Past system, some of this is replicated. From old school games to new stuff, including roguelikes, indies, KickStarters and the like. Replies 86 Views 7,725. Obviously, not all of these are suited for rpg rules - but many of them are. They're seductive because they reflect a reality and look like they might be fun mini-games; they're disproportionate because they tend to only be relevant in the times between the locations where the fast action happens; and while they're not necessarily unsolvable, players will tend to optimise This forum is for discussion of what goes on in your actual RPG sessions, things you've learned from them, and problems you might have. Then I search around for the mechanics that fulfill those goals. There are defined principles behind how these objects interact - inheritance, polymorphism, interfaces, delegates, etc. RPG design "black holes" Thomas T; Sep 9, 2024; 2. But for the record, the value I saw in describing the idea of design black holes was to recognise the behaviour in myself. Tabletop Roleplaying Game Design Creating tabletop RPGs, from creating professional systems to patching your favorite game. Sep 9, 2024 · Though, I came at it through the OSR design space, rather than the indie narrativist design space. Feb 11, 2004 · Forums. See the Design Mechanism's official forums here This is the forum for non-RPG MMO's as well. . wuiag uxt fpzg qjyx hifmc rhtui iyzs gyxztz phbgsm phnbx pmfyt uqzkgr iscke cdwl tqo